SWTOR servers merged many fewer but much bigger

There’s more detail on which servers have been merged into what, and what the process

entails, on the SWTOR website.

Star Wars: The Old Republic servers have merged. There are now fewer worlds to

inhabit, but they support “a significantly higher number of players”.

“By centralising our player populations on these higher population destination

servers, we feel that we can offer our players the best possible Star Wars: The Old

Republic experience,” wrote the SWTOR team on the game’s website.

There’s more detail on which servers have been merged into what, and what the process

entails, on the SWTOR website.
swtor photo: Duel Screenshot_2013-06-26_17_32_26_634610.jpg
This week’s scheduled maintenance ran on a bit, but has now ended and servers are

available again to play on.

The SWTOR team also banged on about some shadow optimisations coming in update 1.4.

Following dwindling subscription numbers, BioWare announced that Star Wars: The Old

Republic will turn free to play this autumn.

Soon after, BioWare co-founder Greg Zeschuk left the SWTOR team he had been leading.

And then last night, BioWare’s doctor bosses Greg Zeschuk and Ray Muzyka announced

their departure from BioWare.

BioWare Edmonton and Montreal general manager Aaryn Flyn stressed that all was well

at the renowned RPG house. In his post addressing the future, he revealed that

BioWare was working on a new IP for next-generation machines.

There’s more detail on which servers have been merged into what, and what the process

entails, on the SWTOR website. 

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