SWTOR: BioWare Reponds To Criticism, Server Merges nevertheless Possible

Star Wars: The more mature Republic is experiencing “a classic MMO problem” based on Lead Designer Daniel Erickson, amid concern from gamers that not sufficient is being done to combat low player quantities on the game’s servers at peak times.”One of the SWTOR Credits problems we’re operating into wonderful now is kind of the classic MMO problem, which could be the simple fact that our overall population of players has not changed, but our peak concurrent customers has changed,” Erickson told NowGamer following last week’s 1.2 Legacy update.”
As the game goes on and people relax a tiny bit, not actively playing the game 7-8 hours a day, you see a whole lot less crowds especially in certain places. wonderful now we’ve obtained our character shift stuff underway on this side. It hasn’t rolled out yet – it will soon, to allow people to proceed to servers that will be better to their liking, get communities together. extended phrase we actually have to look at servers being a whole. The nice element about it is we have doubled how lots of people we can set on each server since launch. The along facet could be the simple fact that at launch, because people had been upset at the extended queues we erred on the facet of opening up more space. What that has now done is separated our player-base into a larger group.”Erickson said that current server merging would have resulted in large queues using the 1.2 update.”

It’s trying to figure out what’s that wonderful location where you can deal with an enormous occasion when everybody decides they want to come back and play, but you can also sustain a population that is robust and healthy throughout the day. I think wonderful now it’s secure to say we are definitely leaning more in the direction of the notion that it’s possibly okay to have a queue occasionally on a special thing if it signifies you’ve obtained a stronger day-to-day population,” he reasoned.

Asked if it’s possible to please every one of the people every one of the time, Erickson added: “It’s not possible to please every one of the people every one of the time anywhere on the internet, about anything. We know that. But they are not wrong. every one of the solutions they are speaking about are all solutions that are on the table here. they are also all tech solutions, so none of them are going to show up tomorrow.

“We have every thing using the functions so we can use it, this really is not something that we are ignoring. I know there’s a whole large amount of aggravation from the fans because they think ‘hey, we’re not getting feedback’ as well as the cause for that really bluntly could be the simple fact that once we’ve answered the question, if the response has not changed, answering it again each and every day doesn’t actually help, and drowns out people asking other questions.
“Are server merges a possible solution? Absolutely. Are character transfers a possible solution? they really are a definite option and we’re going wonderful after that first. But all points are on the table. Our entire aim is to assure that players are actively playing using the environment they want to, using the kind of community as well as the size of population they want, and we are driving in the direction of all of that.”

BioWare is presently offering high degree players 30 days definitely free in SWTOR Credits, as well as sprang a surprise occasion – a Rakghoul Plague – following the start of the legacy update last week. 

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