Once we got to Cataclysmâ€™s legendaries, it
wasnâ€™t congratulations on RNG blessing you with a drop, but a question of how
many more to go. The frustrating part of the legendary had transitioned from luck
grind to the pure grind.
I liked how Dragonwrath and Fangs of the Father began. I liked how just about
anyone of the required classes could pick up the beginning quests, and even with
a pug or LFR group, complete the first stage of lore and weapons. I liked how the
finished product only came from having a raid group that could do the grind and
then kill the final boss â€” grinding and boss-killing, or raiding in a nutshell
â€“ rather than from whether or not you can win a battleground, continuing capping
valor long after you need the offered gear, or whether RNG graced you before the
next tier came out. I liked how everyone could get started but it took something
special (like teamwork) to finish.
I know green fire wonâ€™t be the status quo, even if thereâ€™s a lot of excitement
about it now. Future warlocks will have to live with regular orange fire for 90
levels just to get to the questline, and even then, will every alt take the time
to do it all? I know there are warlocks out there who arenâ€™t excited about green
flames â€” and thatâ€™s totally okay â€” so they wonâ€™t be slinging the verdant fel
fire. It will be time for me to quit playing when I start judging others by the
color of their Incinerates.
I donâ€™t think reward should be restricted up front by the first quest; instead,
make it challenging and endearing along the way. I hope Blizzard lets us all
paint our enemies with all the colors of the wind fire because we want to, not
because we happen to do X activity.Iâ€™m not arguing that they should have done more with Arathi in addition to all the zones they revamped. I specifically think certain zones like Desolace and Feralas could have done with less (especially Desolace, which just seems odd nowadays) and Arathi could have seen some of that development time. There are hints of this in the zone, with the Forsaken establishing a camp to the west with Galen Trollbane raised as a Forsaken. Frankly, there was a lot of potential for Horde/Alliance conflict here that really didnâ€™t get realized. We have Danath Trollbane, who really should long since have gotten to come home and set his familyâ€™s house in order, and Galen the risen servant of Sylvanas seeking to bring the oldest human kingdom on Azeroth into the undead fold. Symbolically, whoever controls Stromgarde holds the history of humanity on Azeroth in their hands.