The Elder Scrolls Online – Horns Of The Reach Is Available On PS4 And Xbox One

Bethesda Softworks, a ZeniMax Media company, today announced the release of the downloadable game pack Horns of the Reach for The Elder Scrolls Online on PS4 and Xbox One.

The Horns of the Reach downloadable game pack includes access to two new dungeons, the Bloodroot Forge and Falkreath Hold, as well as many unusual items. These two dungeons are available now for ESO Plus members, or for purchase in the Crown Store in play against 1,500 crowns.

Bethesda also announces update 15, which is available to all players free of charge and allows for many improvements to the basic game, as well as a new PvP battleground, Chaosball, and a new Arcane University card. Battleground novelties are free for ESO owners: Morrowind (the chapter is necessary for the battleground).

The downloadable game pack Horn of the Reach is available on PC and Mac since August 14, 2017. If you want to buy cheapest ESO gold or power leveling, just make sure to spare some time to join in our site.

ESO: Preview of Horns of the Reach

Obviously, dungeons and trials are the most attractive part for most fans of ESO. At the mode of Veteran, they provide most challenging PvE contact and the exclusive items in each dungeon, and the reward is also great. The developer must be of ZeniMax Online, because they’ve lunched a Dundeon Pack in the primary extension. Now there’s a new Dungeon Pack after the release of “Horns of Reach” and I’ve attempted it. Now let me share the preview to you.
Horns of the ReachFirst of all, an explanation of the content of the DLC itself. Buying Horns of the Reach gives you access to two new dungeons: Falkreath Hold and Bloodroot Forge. Both dungeons can be found in the Craglorn area and are accessible to players who purchased the DLC in all regular ways. In addition to the tricks that can be found in the dungeons, there are also some unique achievements, a dye, an emote and a skin free, and as a cherry on the cake you can buy a new home if you know both dungeons on Veteran complete. In addition to the DLC, the additional update adds a number of minor improvements, but later on.

During my play session I had to choose which of the two dungeons I would like to try. With Skyrim still quite fresh in memory, I chose to see how it was in Falkreath. As you do not do a dungeon on my own, I was accompanied by some ZeniMax Online employees during my adventure at Falkreath Hold. My party consisted of Mike Finnigan, Dungeon Lead Designer, Jeremy Sear, Lead Content Designer and Rich Lambert, Creative Director. Besides the fact that the gentlemen helped me to defend the dungeon’s dangers, they also pointed to a number of small easter eggs hidden in the dungeon.

Falkreath Hold begins on the road to the town of Falkreath itself, where you encounter a wounded man who tells you that the city is currently being attacked by Reachmen and Minotaurs. What is immediately noticeable is that your opponents in Horns of the Reach are a lot more ingenious than in most dungeons. The Reachmen await you in obstructions that can only be seen if you keep your eyes open. The bosses themselves make sure that you are well aware of your attention, as they have many AoE attacks that you must avoid (to be a Veteran) to stay alive.

Different boss has different size. In order to against a Minotaur captain, an Bone Colossus ; I can put team in Falkreath Hold. And the the finally we have to face the biggest boss: Domihaus the Bloody-Horned, the Minotaur chief. Comparing with other final bosses, the fighting arena is small and claustrophobic. Even so there’s no impact to you, because you can make full use of your environment to escape his dangerous attacts. In fact most bosses in Falkreath Hold know more then one combat mechanics, so you can learn more if you defeat them.

PC And Mac Users Have Access To ESO Horns Of The Reach Now

One of the two additions announced for E3 2017 for MMORPG The Elder Scrolls Online is now available for PC owners. It’s about “Horns of the Reach”, which adds to the game two new dungeons Falkreath Hold and Bloodroot Forge, unique items and achievements. The DLC is sold in the in-game store for 1500 Crowns, but ESO Plus subscribers do not need to buy it. Owners of PlayStation 4 and Xbox One will have to wait a couple of weeks – on these consoles, the add-on will be available only on August 28.


Along with the release of “Horns of the Reach”, the game received a free patch, making some changes, such as improvements to the balance changes and bug fixes. And for owners of the Morrowind add-on, there is also a Chaosball game mode for Battlegrounds mode and a new Arcane University map.

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One Of The New ESO DLCs – Horns Of The Reach

On the Elder Scrolls Online website, the official announcement of Horns of the Reach. If you have not read the previous news about the game, then you will find that it will be another addition to the paid DLC (to buy for a buck or crown) which we will see next month. We do not know when exactly.


What do we get

  • Two new dungeons: Bloodroot Forge and Falkreath Hold
  • A new map for Battlegrounds (4vs4vs4): Arcane University
  • New houses
  • New equipment for homes
  • Currency improvements, new features in the guild and the ability to cancel battle trait

In addition to the Horns of the Reach this year we will be launching yet another DLC – Clockwork City. This “extension” will feature the Elder Scrolls Online (more than 10 hours of adventure), which is the best MMO in the world, which is not really an MMO (“It turned out that ESO is not an MMO game”). Premiere in the last quarter, that is, between October and December.

The Elder Scrolls Online: Morrowind Is Now On Extremely Deep Discount

The Elder Scrolls Online: Morrowind is an online game that was deeply discounted and most worth buying at this time.

Yes, the Steam Summer Sale ‘nightmare’ is raging and the series of games are deeply discounted causing the gaming community to sweat. Of course, besides offline games, the MMO will also be offered up to 50% off the price. Of these, one of most notable names in the online game list is The Elder Scrolls Online: Morrowind.


Produced by Zenimax Online Studios, The Elder Scrolls Online is a combination of the offline exploration of the offline tradition with the scale and social aspects of an MMORPG online game. Players will discover a whole new chapter in the history of The Elder Scrolls.

The scary expansion of The Elder Scrolls Online, called Morrowind, will cost only $ 30, or nearly $ 700,000, if you buy the whole set is over $ 40 a little, or about $ 900,000. To 43%) and become a better opportunity for gamers never experienced this blockbuster.

The Elder Scrolls Online has not been as successful as it seemed, and it seems like it will soon be in the business of paying for hours of play. Fortunately the game was quickly converted to buy-to-play this year (gamers pay only once) and became a huge success.

Morrowind is here on The Elder Scrolls Online! Just fill your bank with enough money and get the necessary weapons and gears to benefit the most from Elder Scrolls Online. Make sure to gather enough cheap ESO gold to enjoy yourself in the new content.

TESO: Different Experiences Between New Players And Existing Players

Bethesda Softworks has announced The Elder Scrolls Online: Morrowind, the new chapter of the acclaimed role-playing game The Elder Scrolls Online.

Morrowind is the Land of the Dwemer and heroes fight in front of the ruins against the nanic balls. The expansion added Vvardenfell territory with over 30 hours of additional gameplay, a new class for players (The Warden, the Warden: is the first ever class to be introduced in ESO since its release) and a new mode PvP 4v4 at three teams, called Battlegrounds.


Bethesda, through a press release, also unveiled the different treatment that “will endure” the players on the grounds that they are old or not:

New Players: New Players Will Play The Elder Scrolls Online: Morrowind Creating a New Characters Without Complying With Existing ESO Content. And as the original ESO game is included in The Elder Scrolls Online: Morrowind, new players will have instant access to hundreds of hours of adventures for the Tamriel lands.

Existing Players: ESO veterans will be able to explore Vvardenfell right from the start and start a new and epic adventure. Thanks to the features introduced by the One Tamriel update in October, existing players will find content that is right to their level when they approach Vvardenfell regardless of the level. Existing players will also have the ability to create a new character and start head-on on the island.

Do not you play ESO for a while? The Elder Scrolls Online: Morrowind is a great opportunity to go back to playing with existing characters or with a new character. ESO does not charge a subscription, so you just have to re-install the game, log in and start playing again.

The expansion of The Elder Scrolls Online: Morrowind is available on PlayStation 4, XboxOne and PC, even in physical version. More news about The Elder Scrolls Online will be posted on ESO-GOLD.

ESO News – PvP Event Midyear Mayhem Will Come On July 20

The online roleplaying game The Elder Scrolls Online is achieving since its launch a large influx of players. To celebrate this success, developers ZeniMax Online Studios have organized the event “Midyear Mayhem”.

During the time that the event is active all players will be able to get rewards that will only be available on this occasion. Some of these rewards are the Midyear Victor’s Laurel Wreath, rare crafting items and double Alliance Points.

eso 12

All these rewards will be available in the different PvP modes of the game. We will be able to enjoy all the content of The Elder Scrolls Online with Cyrodiil’s different campaigns, the street fighting in Imperial City and the massive fighting that will take place in the Morrowind lands.

This event “Midyear Mayhem” will start this week, specifically next Thursday, July 20. The kick-off will take place at 4:00 p.m. and the event will be extended for a total of 11 days, ending on July 31 at the same time.

To know more in depth the details of the event you can visit the official website of the event here. If you need gold while playing in The Elder Scrolls Online: Morrowind, you can buy ESO gold on ESO-GOLD. You can get 2% discount with code “teso” if you buy ESO gold on

The Best PvE MMOs – The Elder Scrolls Online Offer Powerful PvE

PvE is a game mechanics that promotes cooperation and interaction between players. Together, you do tasks and face the biggest challenges and powerful opponents, the mobs. We have compiled one of the best PvE-MMOs we have in our opinion and some games that we think they have the stuff to do.


The Elder Scrolls Online

Even though Zenimax officially no longer refers to MMORPGs, it offers all the characteristics of this genre: a big, open world full of players and lots of quests and monsters you can fight. You always get in touch with other players to do things together.

ESO attaches great importance to telling exciting stories. The story is the focus. Even though you can do a lot on your own, as the level of difficulty adapts to your level, it’s really fun when you’re on the road with good friends.

Conclusion: The Elder Scrolls Online is particularly impressive for its quests. If you want to go deeper, you will find the high-end content, which you need to optimize your own hero.

The Elder Scrolls Online Unveils Its Bonus Event For ESO Plus

Bethesda Softworks announces that from July 5 to 10, The Elder Scrolls Online will be hosting an ESO Plus bonus event that will offer a free trial service for all ESO players and offer special ESO Plus rewards.

This is the perfect opportunity to discover the game and the benefits of the ESO Plus subscription. The event will start on Wednesday, July 5 at 4 pm and conclude on Monday, July 10 at 5:59 am.

eso event

ESO Plus Overview

ESO Plus is an optional subscription to The Elder Scrolls Online, which offers gamers a number of benefits, including access to downloadable game packs and other gaming experience bonuses such as:

  • Full access to all downloadable game packs, including Imperial City, Orsinium, Thieves Guild, Dark Brotherhood, and Shadows of the Hist – representing many zones, quest hours, and new dungeons …
  • 1,500 kroner per month to be spent in the in-game shop (for free paying members only, the free trial does not include 1,500 kroner).
  • Unlimited storage for crafting materials.
  • A double bank space for your whole account.
  • A 10% increase in Experience, Gold, Crafting Inspiration, and Trait Researchrates.
  • A double Furnishings and Collectibles space in player housing.
  • The exclusive ability to dye costumes.

Free trial for all ESO players

All ESO players will have the opportunity to sign up for free ESO Plus service from 5th to 10th July, without obligation. Players will simply have to activate this trial in the “ESO Plus Free Trial” section of the Crown Store and they will benefit from the above advantages.

Rewards for current members

More current ESO members are also invited to the party and will be able to acquire up to five of the new free Dwarven Crown Crates by simply logging in. These Crates include exceptional rewards and players will be able to find mounts, pets, costumes, consumables and other items of the game.

Players must log in each day of the event to participate as an ESO Plus member. The Crown Caisses won during this event will be delivered to their account on July 17th. If you need ESO gold while playing in The Elder Scrolls Online: Morrowind, you can buy ESO gold on ESO-GOLD. You can get 2% discount with code “teso” if you buy ESO gold on ESO-GOLD.

Analysis Of The Elder Scrolls Online: Morrowind

The Elder Scrolls Online (TESO) is still not translated into Spanish, neither in texts nor in subtitles. We do not need to add more fuel to that inflammable matter, it is critical to look wherever you look. But by accepting it or for those who do not care, with Morrowind comes what we can already qualify as its most consistent extension / renewal to date, additional independent content – can be purchased as a gateway to TESO – to the crucial end that reformulates Some of the apexes that have marked the Bethesda MMORPG and Zenimax since its inception, so disrupted and originally with monthly installments, which today has been revitalized with good decisions and a very faithful community, both on PS4 and on Xbox and PC, especially . Pete Hines did not exaggerate when he explained that the return to Morrowind is more than a new story in a remade and vast environment: the return to Morrowind 15 years after the masterful roleplaying game TES III marked a generation generates in many points a New way of understanding TESO.

Now, it is not as extensive in hours and content as the expansions of other MMOs used to. And there is World of Warcraft, as the main competitor, with a way of understanding the expansions much more massive and massive, also with more distance between one and another expansions. Morrowind for TESO means the arrival of some new modes, tools and, above all, a new adventure and stories of about 30 hours in a region like Vvanderfell, 700 years before we live in the original game and full of Fan service, therefore, so that the player of the Morrowind of 2002 perfectly recognizes every corner, legend and wink of this arid world, rugged and full of mushrooms and giant mushrooms. This parade of references to the original TES III begins in the first minutes of travel, with a renewed landing in Seydan Neen that remembers in all to the initial of 2002, but it can not be said that there is recycling, as many thought, but rather there are Inspirations and resizing. The plot leaves no punches, maintains the mature and political tone that is expected of it, and has enough characters and turns to become intense and interesting, with great combats against monsters of all kinds.

But friends, in most things this is a very classic MMO, and a TES in its most primitive format. Soon they appear in the quesadero missions of collecting items or killing 10 X creatures. Neither flat characters who ask for help, chat, and shoot your map the location of your task, no more. It is something that the saga The Elder Scrolls, in fact, must work in next major deliveries, like TES VI, give to everything a more visual format, deeper in backgrounds and emotions. Here there are no cinematic that delve into epic moments or what some characters feel, but it always pulls the conversation and consequent resolution of the commission, again and again. And the dialogues are very well written, draw a narrative of political intrigues and legends that overload this universe with fantasy. But I think, to this day and in 2017, it is not enough for a genre rolero with exponents like The Witcher III marking the way. That TESO is massive multiplayer is not an excuse to not endow it with better treatment and general presentation. And Morrowind is not the expansion that changes that.

If I go further, then there is also the carelessness in tone and message coherence. The NPCs with orders make you feel in their dialogues the hero, the savior of the region, and the new legend of the lands of Vvanderfell. When you finish talking and you start, you turn and you see that there are zorrocientos “heroes of legend” more scrounging the map or talking with the same personage, all with their nicks on the head, and with which you will even have to approach you And go in company to gain advantage in the face of the most demanding adversities and new cooperative dungeons.

This is inexorable for MMORPGs, okay, but maybe storytellers should start looking for stories based on this shared universe nature. I will explain it better with a practical example: Lately I have recovered with great force Destiny, another MMO in its own way and instantiated, and I realize how Bungie always makes his characters with orders in this shooter speak in plural, to some guardians that we are All the players that must save the galaxy, without this disconnection between the individualistic approach, and the mass of players you see when you turn around. Well in Morrowind for TESO could have started to play with that, as did also quite better Star Wars: The Old Republic, for example.

Something that I applaud of this expansion is that Bethesda has turned quite a lot with those who prefer to play it alone, without joining anyone in their incursions and as if we were talking about a traditional Elder Scrolls, practically, that also does not need the main game in This chapter, as we said before. To make things easier, the good idea that the One Tamriel update introduced is where you no longer need a certain level to move anywhere on the map, or to join players of more level and skill, which makes it easier to connect and Explore with friends, etc. And a good way to go through all this is with the new class, the Warden, which has not ended up having as much specific identity or specialization as other classes, but which is the most balanced and adjusted of all in attributes and skills, characterized by Animal invocation that, like the Summoner, can ally with bears for more distributed and aggressive attacks, never give them direct orders.

Even with his possibilities, he remains in a class very focused on the technical combat, in the correct one, that does not present as deep strategies or possibilities as his conception suggests to me. Let’s say that this Warden is the classic warrior with option of invocation, that fights with perfection and without risks, defending when it touches, curing with elementary powers slow, but that is not too original or creative in its performances. It is in the end a flat class, medium categorization, with all its attributes practically the same level, and without too many unique characteristics. This makes it less attractive to those looking for cool gameplay, but ideal for those who do not want too much risk or lose anything, because almost everything of the other classes will prove the Warden.

Just as it did Skyrim with one of its expansions, the construction and decoration of houses finally comes to TESO, something that many players demanded and that is one of the important changes that brings Morrowind to the base MMORPG. There are many items and possibilities that have now been launched at the beginning for the personalization of housing or business, and more than surely they will arrive, also in clear constructive harmony with what we could see in Fallout 4 and its surviving civilian camps. There are also minor additions but they give TESO more packaging and, above all, duration, like battle rooms against bosses of the world or new challenges for equipment and raids, which in the end suppose a few tens of hours more Game if you want to thoroughly explore everything thoroughly. Notwithstanding, as I said at the outset, in terms of pure content, it is not perceived as an expansion of those who have made history in this format of games.

And in addition to all this, a final content that Morrowind adds to TESO is Battlegrounds mode, small, closed direct combat sands where 12 players face each other in a triangle of three teams of four heroes each. To make combat intense, Bethesda has incorporated modes like Capture the Flag or Domination, so fights are inevitably very dynamic. Of course, to enter here it is necessary to go armed with good equipment, as the character statistics are maintained and the matchmaking does not filter too much when it comes to placing low-level rookies with burly characters from super advanced players. If Bethesda takes good care of all this pairing by level, gives some more ways to this mode, and updates it with new maps and rules, Battlegrounds may even be preferred over the massive wars of Cyrodiil.

However, it is a good time to re-test the health of The Elder Scrolls Online, today one of the referents of the MMORPG despite the cost that it had in its beginnings. Morrowind is a fan service but it is also a gateway to anyone who, yes, is willing to forgive Bethesda Zenimax that the game still does not translate into Spanish despite the amount of text and stories it handles. Graphically it does not stop to be perfected, very little by little, and this revitalizing expansion has also served to touch technical elements like some sound effects, the draw distance or the finish of the water. It is noteworthy that its managers are completely overturned with the brand and, in general, things have been done well to make it a palatable content, especially for those who have not yet entered TESO but played TES III: Morrowind in its day.

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