Monthly Archives: June 2013

SWTOR is looking for corporate troubleshooters on the test server

In hindsight, including Go_Berserk_And_Kill_Humans.exe in all of our robots was really stupid.

Some time, being a corporate troubleshooter means that your job is identifying weak points in a company and strengthening infrastructure. Other times, such as in the Star Wars: The Old Republic update available on the test server, it means that your job is shooting trouble.

Seems that Czerka Corporation has sort of lost control of an important test moon, and that means that player characters will need to visit a new daily hub as well as two new level 55 Flashpoints.
SWTOR Game Update 2.1: Customization coming tomorrow
These Flashpoints aren’t the usual fare; they feature both a Hard Mode and a Story Mode, with the latter allowing any combination of roles to clear the flashpoint for shorter queue times and a more relaxed experience.

You’ve also got two new reputations to explore, one for the daily hub and one for the upcoming Bounty Broker event. If you’ve done all there is to do on Makeb, the patch means you’ll have plenty more to do soon. There’s also a new Companions 101 piece on Corso Riggs, but really, a new patch is a bit more 

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Swtor We Are the World of Warcraft

Through good times and bad, victories and cataclysms, Fortitude buffs and stun

locks, we are a vibrant and time-tested community—we are the World of Warcraft.

Late-night host Jimmy Fallon gets it . . . and even wrote a song about it! “We Are

the World of Warcraft” made its worldwide debut Tuesday night on NBC’s Late Night

with Jimmy Fallon during the show’s annual post-E3 “Video Game Week.” This musical

nod to the WoW community includes cameos by Felicia Day, Chris Hardwick, and many

other of your WoW Power Leveling playing peers. Enjoy!


Thanks to everyone who was willing to not only participate in this bit, but wear

their inner geek on their sleeves. And special thanks to Jimmy Fallon, the Roots,

John Wyatt Haskell, Gavin Purcell, Justin Ulbrich, and the rest of the staff at Late

Night for approaching us with this crazy-fun idea and making it a reality!

Well, this is firstly to Blizz, thanks for this game. Ive been playing or watching my

dad play ever since Burning Crusade. And even after today when i graduate i will keep

it up. And to Jimmy, thanks for not calling us all mindless computer slaves like all

the rest do.

This was such a great opportunity to show how many of us still love the game! It is

more than gear , grinding and progression to allot of us players. We come for that

yes, but we stay for the friendships we are lucky to form along the way! Honored to

have been a part of it!

I’ve been playing wow since 3 weeks after launch… I have not stopped once or had a

bad feeling about this game. It has gotten me through some rough times especially

after a bad day at work, I can just come home and relax and play not worrying about

anything else. I will play this game on my wow powerleveling until the last person

goes off. Thank you so much for the BEST GAME EVER!! Blizzard

Always has. i think i almost laughed like sorta maybe at one point, but, not really

you know, like, when you feel uncomfortable cause someone is like way fudgin up,

though they think they’re flyin, but reallyou know they stinking ! and they just

don’t see it and it makes you kinda jittery and slanty face, like one side is sorta

smiling and the other is more like frowning, and then – you giggle. Yeah, that’s how

i fealt at one point when i was sorta laughing at what that very mediocre host person

was doing with his video thing that he posted up at the top of thispage, you should

check it out, it’s awesome.

I can’t find a better game. Try as I might, despite RPG’s and FPS’s of varying

calibre, I will always consider this my world…. of warcraft. I’ve been into this

game since the beta launch and I’m sticking with it. Go Blizzard.
I’ve been playing WoW Power Leveling since 1.3 and can say I feel proud to have been

a part of this experience for such a long time. Thank you Blizzard for keeping this

game always exciting and engaging. Whenever I was having a bad day at work or just

life in general, I knew I could rely on WoW to take me away from those problems. This

isn’t just a game it’s a world that takes you away from the sometimes crappy RL stuff

or just a good game to make new friends on. Thanks again Blizzard, you have a long

time and loyal customer right here! Now join Powerlevelaion site, Powerleveling

service is online all the time. 

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Swtor Part V Now Available

Uncertainty plagues Azeroth’s ancient guardians as they struggle to find a new

purpose. This dilemma has hit Kalecgos, youngest of the former Dragon Aspects,

especially hard. Having lost his great powers, how can he—or any of his kind—still

make a difference in the world?

Time is running out for Kalec. The strange artifact forcing him to experience past

events will soon destroy the blue dragon’s identity. As Jaina Proudmoore struggles to

break the relic’s hold over Kalec, visions of ancient history continue assaulting

him. Through the eyes of Malygos, he witnesses a desperate fight taking shape above

the icy wastes of northern Kalimdor. Galakrond, driven by an insatiable hunger, is

poised to consume all life on the continent. Only five proto-dragons—Alexstrasza,

Malygos, Nozdormu, Neltharion, and Ysera—possess the courage to stand against the

The answer lies in the distant past, when savage beasts called proto-dragons ruled

the skies. Through a mysterious artifact found near the heart of Northrend, Kalecgos

witnesses this violent era and the shocking history of the original Aspects:

Alexstrasza, Ysera, Malygos, Neltharion, and Nozdormu.
In their most primitive forms, the future protectors of Azeroth must stand united

against Galakrond, a bloodthirsty creature that threatens the existence of their

race. But did these mere proto-dragons face such a horrific adversary alone, or did

an outside force help them to do wow power leveling job? Were they given the strength

they would become legendary for. or did they earn it with blood? Kalecgos’s

discoveries will change everything he knows about the events that led to the. DAWN OF

THE ASPECTS.

monstrous creature. This thrilling finale to the Dawn of the Aspects series will

reveal the mysteries behind the artifact, Galakrond’s gruesome corruption, and the

climactic battle that changed Azeroth forever—the battle that gave rise to the age

of the dragons.
I’m not buying books unless the lore and story are in game. This could have been a

Cavern of Time dungeon. Books should be a detailed addition, not a complete replace

which has been the case lately.

I was getting really excited to read the part V, but the story fell short. No real

hint of what’s to come, I would have like that the story brought something new to the

table. There is no real revelation in there. I was hoping that the events could help

us connect the dots between the dragon aspects, old gods and the titans, but the book

ends right before we get answers, the worst of it, is that it has no cliff hanger, so

I was left clueless of what was the goal of this book.

This is about the rise of the dragons, long, long before any of the lesser races were

around. So, who would the player be disguised as to experience this when there were

no lesser races to pretend to be a part of in a Caverns of Time instance of wow

powerleveling service?
How would you possibly make this story into a dungeon. The most they could do “in

game” is make a very LONG and dull movie cutscene that would last well over 40 to 50

minutes. Read the book, there is not way this could have been put into the game.

so much for origonality i mean really if i wanna read these on the go i would have to

buy other electronic devices clearly awesome isnt here which is what Blizzard stands

for and the blizzard store just looks like a desperate compant rushing to make a

doller playing on WOW Power Leveling and minds of fans only. no child i know buys

this garbage online and any adult with a clear mind doesnt either GoodLuck blizz. now

if they spent this kind of time and energy to fix your glitchy, laggy, fail cross

realm garbage World of warcraft then i might pay to play the game i enjoy a little

longer. 

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Swtor Launcher has been Update

We’re continuing the Battle.net-related testing we mentioned previously. As part of

this, we’re now inviting beta testers to help test and refine a new desktop app for

Battle.net  designed to improve the launcher experience for all Blizzard games and

streamline the ability for players to get into their games.


If you’d like to help us with the testing, head to your Battle.net Beta Profile and

opt in to at least one of the game universe beta tests (if you haven’t done so

already). We’ll be inviting players who do wow power leveling all the time to the

beta test in waves—if you’re selected, your Battle.net account will be flagged

automatically and you’ll receive an email with additional details.
i thought about being a tester for this.. then realized i already bypass the

launcher. which means this new system will no doubt make that impossible. further

thought.. i bet it will have ADS. shiver.
bypassing the launcher, bypasses updates to the game. It’s always best to use the

launcher. Also since they removed the ability to repair the game manually, the

launcher tests the game files and downloads hotfixes.

I hope we can opt out of this launcher and still launch the game normally with the

games executable. One, I ALWAYS want to type my login for security reasons (same with

authenticator). Two, don’t like being served any sort of ads for a product I pay for,

even if it is for services. I come to the main website for that. Three, I run wow

with a batch script that clears my cache and then launches the game. Fourth, if I

want to chat, I will log in or use the mobile app. Fifth, I don’t want another piece

of ad spewing bloatware like Origin or Steam running while I playing a game.

Along with that they about 60% of us will try our damnedest to exploit the new

system and it’s features. Why do you really think they have PTR and Beta? The do have

professional testers just mixed in with us to make the tests more realistic.
I’ll just put it out there since different people read different spots, but I’m

available to test. I currently log several hours each day on Blizzard games and will

submit feedback on my time with them. They will have some good ideas on their wow

powerleveling seeing if it is good or bad. 

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SWTOR The Crew Of THESkill

The Crew Skills system allows players to take advantage of the valuable resources, high-tech schematics, and intriguing opportunities the galaxy has to offer without having to break away from their storyline. Players can assign their crew of companions to gather resources, craft useful and valuable items, and even to undertake their own missions, providing the player and the rest of the crew a variety of benefits and rewards.

Guild Wars 2 image
Most Crew Skills missions are drawn from a random pool for the player to choose from, and that pool refreshes from time to time. However, some missions are unlocked by rare objects found in the world. These missions are one-off, but tend to offer more substantial rewards. Companions can fail on missions, which means that the player will lose their initial capital investment (i.e. credits and time spent). It is up to the player to decide if they wants to play it safe with their companion missions, or go for higher risk, higher reward missions.

Starships allow players to relay orders to companions while exploring the galaxy and progressing through your storyline. Based on their personal backgrounds, some companions will be more proficient with certain skills, and the higher their opinion of you, the better they’ll perform across the board.

Currently, items craft from and drop to the player’s inventory. This may change based on feedback over time. In fact, one of the key benefits of the missions system is to find rare crafting materials that aren’t ‘drops’ elsewhere in the world, usually used for making very high quality items.

The Crew Skills trainers are located on Coruscant for Galactic Republic players and Dromund Kaas for Sith Empire players, as well as the Republic and Imperial Fleets. Each trainer will give the player a description of the Crew Skill they teach (through a codex entry), along with the benefits they provide, so the player knows which Crew Skills may be most beneficial to their play style. Player class does not restrict the skills available for training.

Players will be able to select three Crew Skills from among these main categories: Contents
[hide]

1 Gathering skills
2 Crafting skills
3 Mission skills
4 Dependencies
5 Companions Bonuses
5.1 Galactic Republic
5.2 Sith Empire
6 Video
Guild Wars 2 image 

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SWTOR Star Wars The Old Republic

Play Star Warsâ„¢: The Old Republicâ„¢ and forge your own Star Warsâ„¢ saga in a story-driven

massively-multiplayer online game from Bioware And Lucasarts. Explore an age thousands of

years before the rise of Darth Vader when war between the Old Republic and the Sith Empire

divides the galaxy.GalacticRepublic Portal.png

Choose to be a Jedi, a Sith, or from a variety of other classic Star Wars roles, and make

decisions which define your personal story and determine your path down the light or dark

side of the Force. Along the way you will befriend courageous companions who will fight at

your side or possibly betray you based on your actions. Together, you will battle enemies in

dynamic Star Wars combat and team up with other players to overcome incredible challenges.

SithEmpire-Portal.png 

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Swtor update playable cat

With a new expansion now under their bandoleer, Bioware have begun to preview The Old Republic’s next update. The 2.1 patch is titled “Customization”, which should give some idea of its focus, but also adds Star Wars’ cat-like Cathar as a playable race. Which is great news for any group looking for an easy way into some Thundercats roleplay. Although good luck finding anyone to be Snarf.

Not to criticise the Star Wars franchise, but calling your race of cat-people the Cathar seems a bit lazy. I’m off to trawl through the extended universe, looking for references to the Doghar and Bunnyhar. Which galactic races would you like to see added to the game?

In addition to the short Cathar teaser, this month’s The Old Republic Insider update hints at some of the features that will likely be reserved for the patch. Specifically, it mentions an Appearance Designer Kiosk, allowing you to completely redesign you character – changing colour, hair style, body type and species. In addition, armour sets will have the option to be re-coloured. While there’s no official release date for the update, the Insider video mentions these features arriving “not long after April”. 

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SWTOR EA Blames Casual Players for Its

Electronic Arts has blamed casual players for the sudden drop-off in subscribers to Star Wars: The Old Republic.  They’re right on the money, but are missing one valuable piece of information.. those casual players were what the game was aiming for in the first place.

As of the first of this month, when EA made their quarterly report to investors, SWTOR is down to 1.3 million active subscribers.  That’s a drop of 400,000 players in only a month.  The trend doesn’t appear to be stopping and it’s expected that by next quarter’s report, EA will be reporting less than a million active subscribers for SWTOR.

Star Wars: The Old Republic is a smooth, pretty game that looks great and is relatively easy to pick up on and play.  The problem is.. it’s too easy to pick up and too easy to play.  There’s little challenge in most of the game.  Worse, SWTOR isn’t really much of an MMO or RPG.  The role-playing is vague at best and the multi-player seems to just mean that there are a bunch of other players running around you, but little need to team up with them for much of the game’s play.

But wait.. wasn’t Star Wars supposed to be the newest, most awesome, and exciting game to come to MMO since the genre began?  Wasn’t the whole idea of a massive multi-player online game created so that it could evolve to the perfection of SWTOR (according to one player in a forum)?

Guess not.  Either that, or gamers just aren’t ready for the Old Republic messiah to lift up the beleaguered MMO field and make it rise to greatness again.

EA Games label head honcho Frank Gibeau says that the drop in 400,000 players was because casual gamers are leaving the game and that means only the “core players who really enjoy the game” are left.  Methinks Mr. Gibeau is overestimating the power of his game’s use of the Force.

I was invited to and played the beta version of SWTOR back when and attended a couple of press events where developers showed us the “cool stuff” the game would have later on.  At the time, I really liked the game and thought that SWTOR was maybe going to be something.  Sure, the beta had some problems with balance and layability, but it seemed like they were planning to fix that stuff before launch.But they didn’t.

Of course, most MMOs are getting this way.  Blaming SWTOR for the industry’s general move towards free to play (F2P) paradigms that require the game to be dumbed down to the point that a fifth grader with an XBox can play it has largely destroyed the MMO genre of gaming.

Why would EA bother building a game that’s new, innovative, a challenge to play, and deep in story and characterization?  Nobody wants that, apparently.  I’ve talked about this before, in “Gamers Are the Problem” last month.

Nearly every MMO out there now is a repetitive grind fest which requires little in the way of thought or strategy and relies instead on the player’s willingness to just keep grinding through bad guys and gaining levels.

In my experience, SWTOR is one of the worst offenders in this regard.  The game is almost entirely scripted with little room for deviance from the rails set before your character based on class and alignment.

Of course, they aren’t the only one.  Many gamers in forums like to point to World of Warcraft (WOW) as the prime offender in the “dumbing down” scenario.  They may or may not have been first, but they certainly were a beginning trend-setter in this degradation of MMO gaming.

When a game is going to the dumbed-down dogs, it usually phases through the following three changes:
Pets for just about every player class and type, no matter how ridiculous.
New player races and/or classes that are just hokey and make little sense.
Upgrades that used to be tough achievements are now handed out at early levels like candy on Halloween.

Once any of those three things is introduced to an MMO, the other two will surely follow and the game will be done for.

Games on platforms like Facebook, smart phones, and so on are gaining a lot of players very rapidly.  While some hardcore MMO players might say “good riddance, get rid of the 12 year olds and their dumbing down of my game!”  that’s missing a vital point: the huge productions like SWTOR, WOW, and others exist (even in their now-lame form) thanks to those 12 year olds with the deep allowances to buy gear or pay for subscriptions.

So are we witnessing the death of MMOs themselves?  Are they about to die off and become just another niche gamer market that fewer and fewer quality developers make games for?

To be honest, it’s hard to say that’s not the case without feeling a little too hopeful.  After all, game types come and go and each keep a core set of players, but eventually the crowd moves on to the next big thing.  MMOs may have run their course with pop culture and seem to be getting pushed aside in favor of (gulp) social gaming.

You heard right.  I’m admitting to something that’s been dogging me for some time: social games seem to be taking over the gaming market and displacing a lot of MMO gamers from the big productions we’ve all gotten used to lusting after in beta and then playing for a year or two once they release only to move on to the next big MMO beta.

Once they leave for other things, what’s left of the core audience for MMORPGs will not be enough to sustain the games currently on the market.  Whatever your favorite is might find itself in trouble and closing its doors for lack of funding – despite your loyalty and monthly fee payments.  EVE Online players?  LOTRO lovers?  WOW hangers on?  SWTOR aces?  AOC hackers?  It might be your game that closes down.  No one will be immune.

Unlike the big banks in 2008, there won’t be anyone around to bail out the MMO producers and developers when the going gets tough.  The attrition will be brutal.

On the other hand, what will be left will be the real survivors, the cream of the crop.  Hopefully, things will improve as a result.  That is the hope, but most of us can’t say it’s going to happen without a few lines of worry coming through our expression as we say it.

After all, gaming is constantly changing just as the rest of our popular culture morphs.  Eventually, MMO will be the “has been” like the old PC-based box games and the stand-up quarter-fed arcades before them.  It’ll still be around, but it won’t be the same and will eventually be relegated to the “vintage” and “collectibles” aisle. 

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SWTOR’s Summer Plans

The first weekend starts on June 21st at 2:00 p.m. EDT and runs until 3:00 a.m. EDT on June 24th, while the second weekend runs at the same hours from June 28th to July 1st. The third and final weekend starts at 7:00 a.m. EDT on July 4th and runs all the way until July 8th at 3:00 a.m. EDT, which should give you ample time over the holiday to buff up your levels.

But what’s XP without a little bit of new content? You can expect to see the first of that on July 9th with the launch of Nightmare Mode for Scum and Villainy in Update 2.2.2 followed by the return of the Relics of the Gree event on July 23rd. On August 6th Update 2.3 goes live and add new Flashpoints, a new Daily Area color improvements, and recurring Bounty Contract Week event.

Do you play Star Wars: The Old Republic (SWTOR)? BioWare wants you to keep playing and they’re adding plenty of summer events and content to keep you away from the outside world. The first batch of news on the calendar are more Double XP Weekends, the first of which starts Friday, June 21st. Two more events are planned to take place on the weekends of June 28th and July 4th. 

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SWTOR Enjoy the Busy Summer

From the official news set by Bioware, the busy summer of SWTOR is filled with various news contents. A recap of all the exciting things has been

listed on the official site board. Along with the Operation Nightmare Terror From Beyond has come to the market, Double XP is coming on June 21st.

and in the next month, game update 2.2.2 will be released according to the time schedule. And two other game updates will come out in August and

October. This preview has caused great discussion online. I believe that many SWTOR fans have already started to plan to make full use of this

summer.

Double XP Weekends is the clearest event for us
According to the time schedule, Double XP Weekend is coming the day after tomorrow. In order to meet different players’ demands, it is divided into

three sessions. Each part lasts for four days. Whether for a new or experienced player, this would be a great chance to level up from the low level

to the cap level. New class story, characters and gameplay will also be enjoyed in this time.

Game update 2.2.2 will come in next month
After battling with the first five main bosses in the game update 2.2, you’ll be required to defeat the Hutt Catel’s ruthless mercenaries and

beasts in legions of scum and villainy. More new rewards, including new vehicle and gears are set.

Game update 2.3 comes on August 13th
If you are still looking forward a bigger modification, then August would satisfy your curiosity. Some bigger parts of game update 2.3 have also

been released, including new flashpoints, new daily area, game-wide color vibrancy improvement and new recurring event: Bounty Contract Week. The

Bounty Contract Week will last for one month.

Game update 2.4 will be released in October
Game update will be released in October while more detailed information will be shared in month. That will be a great time to experience big PVP

updates.

From the list above, we can see clearly the busy summer of SWTOR. Getting ready for enough swtor credits for purchasing more advanced weapons in

the game would be your current preparation work if you want to experience those new contents in this summer. Starwarscreditstore is the best choice

for you to save more money and time on buying cheap tor credits as we have prepared enough coupon code to enjoy 3% off for the whole summer. 

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