Monthly Archives: March 2013

World of Warcraft – Beta Impressions Pile-On(III)

Bree: I was also happy to discover that I always had something to do, since my quest log was always full. The variety in the types of quests available keeps things mixed up so it never gets boring. I was always able to find a quest to kill whatever beasties were nearby, so I could get quest experience on top of loot and hack-n-slash XP. I’m hooked!

Kindrak: And so am I! Which is a marvel, since I’ve pretty much proclaimed for the last couple years that “MMO’s suck.” The endless treadmills, camping, total-lack-of-role-playing “community” that surrounds these games is the complete opposite of the way in which I would like to spend my entertainment time — which is all to rare these days and thus extremely valuable to me. Until World of Warcraft, I couldn’t find any reason to go beyond single-player, story-driven experiences. World of Warcraft has both — along with Gnomes that get their freak on (just type “/dance” you’ll see what I mean). What more does an MMO need than that?

Blizzard has taken all the tedium out of the MMO formula. You die quick, but you can also heal quick and regenerate mana quick. This keeps the action at a pace which truly sucks you into that “I’ve just gotta do this one more thing before I go to bed” mentality. The quests seem almost perfectly balanced for your character level and so far no character is useless. I enjoy playing rogues, and it’s always been frustrating how pathetically weak rogues are in most of these games – not true in World of Warcraft! Every class has strengths which make them formidable in their own right. It’s addiction at its finest, and with a level of polish in the beta that most MMO’s don’t achieve until a year after release. That alone makes it worth a whirl.
Delsyn: I’d agree about the trade skills. I usually can’t stand building up trade and crafting skills, I’m kind of a combat guy. In World of Warcraft, though, I’m actually enjoying experimenting with different skills, finding out which ones go together. It helps that any kind of crafting you do is going to require as much combat and exploration and questing as any other aspect of the game. So far the only one I’m sticking with is cooking. I now find myself going out of my way to hunt certain creatures just to get certain component drops.

It’s amazing how the whole thing comes together – working on one quest can help you on three others and help build up your skills and lead you to a half dozen new quests. I know some might complain about being “put on rails,” but I certainly don’t feel trapped by the tightness of the gameplay. It’s like traveling through a theme park — moving from one exciting experience to another, utterly untroubled by lines of people (or tired feet!). 

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World of Warcraft – Beta Impressions Pile-On(II)

Bree: I was also happy to discover that I always had something to do, since my quest log was always full. The variety in the types of quests available keeps things mixed up so it never gets boring. I was always able to find a quest to kill whatever beasties were nearby, so I could get quest experience on top of loot and hack-n-slash XP. I’m hooked!

Kindrak: And so am I! Which is a marvel, since I’ve pretty much proclaimed for the last couple years that “MMO’s suck.” The endless treadmills, camping, total-lack-of-role-playing “community” that surrounds these games is the complete opposite of the way in which I would like to spend my entertainment time — which is all to rare these days and thus extremely valuable to me. Until World of Warcraft, I couldn’t find any reason to go beyond single-player, story-driven experiences. World of Warcraft has both — along with Gnomes that get their freak on (just type “/dance” you’ll see what I mean). What more does an MMO need than that?

Blizzard has taken all the tedium out of the MMO formula. You die quick, but you can also heal quick and regenerate mana quick. This keeps the action at a pace which truly sucks you into that “I’ve just gotta do this one more thing before I go to bed” mentality. The quests seem almost perfectly balanced for your character level and so far no character is useless. I enjoy playing rogues, and it’s always been frustrating how pathetically weak rogues are in most of these games – not true in World of Warcraft! Every class has strengths which make them formidable in their own right. It’s addiction at its finest, and with a level of polish in the beta that most MMO’s don’t achieve until a year after release. That alone makes it worth a whirl. 

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World of Warcraft – Beta Impressions Pile-On!

If you read yesterday’s Beta hands-on, you can tell that our own Delsyn was pretty impressed with World of Warcraft. The persistent world RPG is already showing the insanely high level of quality Blizzard is famous for, and indeed, many of the people who have played the game already believe that the title is more polished than high-profile MMOs that have been out for a year or more.

Still, the essence of an MMO is the idea of multiplayer. One person may like it, but will two, or three? Truly successful MMOs need to appeal to a broad range of tastes and gaming styles, somehow creating an environment where they can all play together and have fun. It was with this in mind that we approached several of our GameSpy staffers who were also lucky enough to get into the beta and asked them about their experiences with the game.
Delsyn: I knew when I wrote my first World of Warcraft preview that this game was going to be the one to beat in the MMO space. Now that I’ve finally gotten my hands on the beta, I’m more convinced than ever that this game may finally be the first truly mass-market MMO. The game is incredibly fun and it’s got that special level of Blizzard polish that their games are known for. First, the graphics are awesome. It’s not a technical wonder, but the art direction is amazing.

I also love the mission system. I’ve been running around for about 24 hours total and I’ve yet to feel bored. There’s always something that needs doing, somewhere that I need to go, or something that I need to do. Right now, I’m running six different missions, and despite the fact that many of them are standard “Fed Ex” runs or monster-killing expeditions, they all manage to feel different and maintain my interest although I’m not sure why. By the way, guys, thanks for your help on the Ben’Ethil Barrow mission — I couldn’t have made it through without you (although there was that one occasion where you left me to the tender mercies of three irate bear-things!).

Bryn: I’m in completely in love with World of Warcraft. After kicking a large and painful EverQuest addiction, I can see myself (and my loved ones) suffering at the hands of a totally new MMORPG addiction. In fact, I’m rushing out to buy a new PC so I can play World of Warcraft at home. As for Delsyn’s comments about the stunning art direction from the Blizzard guys, I couldn’t agree more. Even though the tech powering the graphics engine doesn’t quite seem up to the high standards offered by upcoming games like Half-Life 2, the art guys working on World of Warcraft have crafted one of the best-looking game worlds I can ever remember seeing in motion. The gameplay also seems to be spot on too. As far as I can tell (having played a total of around 8 hours or so at this point), World of Warcraft seems to have stole away all the good things from EverQuest while removing all of the bad things at the same time. It’s going to be awesome when World of Warcraft launches for real.
Fargo: It’s funny you should say that — I think some people are going to be disappointed by the graphics. The animations are truly incredible but the characters and buildings are blocky. On the plus side, this means it’ll run on tons of PCs. What saves it is the superb artistic style (it’s uniquely Warcraft) and the smooth stylized animations — but it sure ain’t state-of-the-art in the engine department.
Bryn: I’m in completely in love with World of Warcraft. After kicking a large and painful EverQuest addiction, I can see myself (and my loved ones) suffering at the hands of a totally new MMORPG addiction. In fact, I’m rushing out to buy a new PC so I can play World of Warcraft at home. As for Delsyn’s comments about the stunning art direction from the Blizzard guys, I couldn’t agree more. Even though the tech powering the graphics engine doesn’t quite seem up to the high standards offered by upcoming games like Half-Life 2, the art guys working on World of Warcraft have crafted one of the best-looking game worlds I can ever remember seeing in motion. The gameplay also seems to be spot on too. As far as I can tell (having played a total of around 8 hours or so at this point), World of Warcraft seems to have stole away all the good things from EverQuest while removing all of the bad things at the same time. It’s going to be awesome when World of Warcraft launches for real.
Fargo: It’s funny you should say that — I think some people are going to be disappointed by the graphics. The animations are truly incredible but the characters and buildings are blocky. On the plus side, this means it’ll run on tons of PCs. What saves it is the superb artistic style (it’s uniquely Warcraft) and the smooth stylized animations — but it sure ain’t state-of-the-art in the engine department. 

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Blizzard: World of Warcraft Subscriptions Dropping

Activision-Blizzard not only launched Call of Duty: Modern Warfare 3 this week, it announced record profits for its fiscal third quarter thanks to millions of CoD: Black Ops map packs sold and record pre-order numbers for MW3. But beneath the avalanche of good CoD news, Activision also noted that its other gaming juggernaut, World of Warcraft, could finally be approaching its denouement. Blizzard president and co-founder Mike Morhaime revealed WoW has lost 2 million subscribers in the past year.
During its quarterly conference call, Activision first lauded the success of the Call of Duty franchise, noting that Modern Warfare 3 sold an astounding 9 million pre-order copies. It saved its World of Warcraft news for last.
“Our revenues for the third quarter 2011 are down versus last year, which included the record-setting launch of StarCraft II,” Morhaime said. “World of Warcraft finished the quarter with 10.3 million active subscribers worldwide, which is down from the previous quarter. While the majority of these declines are coming from the East, World of Warcraft continues to be one of the most popular online games in China and remains by far the most popular subscription-based MMO in the world.”

In October 2010, Blizzard announced that WoW’s subscriber base surpassed 12 million.

Morhaime said Blizzard hopes to rebound by implementing improvements that satisfy both hardcore and casual WoW players. He also noted that the next expansion for the MMO, Mists of Pandaria, is one of the most anticipated updates in WoW history. 

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Animus Awareness

But back to the latest Assassin’s Creed. Our new protagonist calls himself Connor, but his birth name is Ratohnhake:ton. Between that, and the Mohawk Valley setting shown in the trailer, it’s probably a pretty safe bet that the guy is Mohawk. Well, half Mohawk, anyway. Apparently he’s part English, so that’s already playing into the half-breed hero trope.
What’s potentially incongruous here is the fact that the protagonist is gracefully killing lobsterbacks and posing with George Washington in the first place. Natives in general, and the Mohawks in particular, fought almost exclusively on the side of the British during the Revolutionary War. It makes a fair bit of sense that they weren’t all buddy-buddy with the guys who were taking their stuff and pushing them steadily westward, and while the Brits weren’t ideal allies they were at least the enemy of an enemy.
Of course, there were exceptions to this, most notably Joseph Louis Cook. It’s pure speculation at this point, but when writing a character who has broken from his people (which was, incidentally, the literal translation of Cook’s Mohawk name,) the people at Ubisoft may well have looked to his story for inspiration.

Nobody outside of Ubisoft really knows all that much about Connor or his story yet, however. Regardless of gaming’s dismal record, he may well end up being a protagonist that finally breaks the mold, Great Spirit willing. 

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Tasteful Tribes

On the plus side, PC games actually enjoy the vast majority of exceptions and subversions when it comes to Native American tropes (i.e. there actually are some,) and some of the best of these come from strategy games.

Sid Meier’s Civilization series, for example, has long included at least one playable tribe, and Civ V includes the Iroquois as a playable civilization. While their special ability to travel through forest tiles as though they’re developed roads dips dangerously close to stereotype territory, it’s made up for by a respectful and informative introduction — and the satisfaction that comes with teching up to tanks and nukes before the Europeans even get around to landing on the continent. Oh, to see the look on Columbus’ face…

 
The Natives have a thing or two to teach the clueless colonists.
Meanwhile, Sid Meier’s Civilization IV: Colonization goes out of its way to be respectful to natives even as it simulates the act of stealing their land. At least it makes it possible to ally with the many tribes and coexist peacefully… though that’s generally done by converting them to Christianity.
Age of Empires III’s Warchiefs expansion also wins points for including separate factions for Iroquois and Sioux. Not to be outdone, Empire: Total War includes five different playable Native American factions in its Warpath Campaign expansion: the Iroquis, Cherokee, Huron, Pueblo, and Plains Nations. Actually differentiating some of the vastly different civilizations found across an enormous continent seems like it should be a low bar to clear, but it stands out against the more common alternative of just throwing in some teepees and totem poles and calling it a day.
Prey provides the most unique mix of stereotypes and subversion. Domasi “Tommy” Tawodi an involved character arc — by FPS protagonist standards, at least. At the beginning of the story he’s hanging out in a bar bitching about life on the reservation, which threatens to slip into the slightly more modern cliche of poverty and alcoholism. Most of the older stereotypes are offloaded on his grandfather, who later serves as a literal spirit guide. By the end he’s begun to embrace his cultural heritage a bit, though in this case that includes out-of-body ghost walking and a spirit animal necessary for solving puzzles. So no, Prey isn’t exactly a shining star of enlightened cultural awareness, but it does at least treat its characters like actual characters, rather than part of a backdrop that serves to announce a Western setting in the same way a plywood cactus might.

  

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5.0 disciplinary riding experience druids are symbiotic

Want to adjust the keys today, as a result, the new patches don’t know what the wind, the skill book upside down didn’t find the symbiotic skills, just on a whim want to see the punishment of symbiosis or not anger, so the guild for a DE help symbiosis, finally can drag skills to come out, as you would expect, the retribution of the symbiosis is still angry:

A single king light rub anger bare wooden can rub the DPS to 31 k, this is to state, and of course the DPS is moisture, opened the wings but did not play the full 3 minutes.
Facts have proved that the addition of anger is very high, the lowest single 43 k is what all don’t trigger value, light trigger a PVP trinket 3603 strength makes it a 10 k single hurt more.

So I tried to trigger another accessories accessories after open trial wings and anger + hammer of wrath when the moment of injury, the result is shown in figure.

Don’t burst damage, this is moment 16 w, excluding PVP resilience and strength of PVP can probably also left a 10 w, estimates that can be directly solved a 1/4 the blood for a person.
At this time give me the symbiotic bird began to pressure the ~ 

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Expedition ahead of the storm will come

On the eve of the storm surge of dark portal with a strange atmosphere! Warriors to stand and fight the burning legion’s expedition of azeroth! The latest version of the “ahead of the storm is coming, all kinds of exciting new changes in the gang:
Honor system comprehensive change: no longer need to rank all the honor equipment, just use honor points and battleground in the form of medal of honor can directly purchase! All level 60 and 70 honor equipment, as long as there is enough honor points and battleground medal, can buy!
Grade 70 talents feelings in advance: nine professional all the tree into the era of expedition in advance, the ultimate talent who can resist the charm of nine? More diversified way of distribution points, do not use talent quickly simulator in advance for your character to build unique talent with points?
Brave paradise – open arena: on the eve of the storm, a mecca for all really brave for PVP arena will be kicked off. Before the character reaches the level of 70, of course, you can only training contest in the arena. But, what could be more than familiar with the venue, looking for his teammates, practice, and research tactics is more important? And, for those who aspires to be a PVP king warrior, a level 70’s top honor, will have great help to the future path of the brave!
More close to improve:
Automatic new team system, automatic system, allows you to easily find like-minded team mates.
Powerful collection of stone, only two teammates, set to copy by clicking the door without the stone pull all team members in turn to the front of the stone. Great speed collection!
Still etc. What, prepare for, it’s about time! 

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The blue with History record

As the version update, in world of warcraft, epic purple no longer rare, as long as the full level, as long as you are willing to, can easily get the purple dress. But in the ’60 s, at least in the 60 s that just opened, purple outfit for each player is very precious, even some blue, and everybody wants to have, once a level 60 is there are too many classic make you unforgettable. Once these classic, some still keep to now, there have been mercilessly abandoned one by one, even still can brush to, also have already pick up the share of the passions.

Ice Barbed Spear

Many people only know it’s properties, but forgot his specific source, the long handle weapon is not only a well in people’s hand, but the mountain for the first time the memory of the victory. Estimate is blizzard also nostalgia, WLK version and later had a hand in “senior ice barbed spear” weapon, is also a task reward, there are yellow word “100% more cold!”

A qualified soldier wants to go to the MC each essential is that it, brush on rotten black will not care for him. Dragon shield whether its prevention, fire resistance is appropriate. It’s iconic round shield on the modelling of a scorpion’s tail also has created countless personal purple dream.

Double reed

Parley played all sorts of good things, this weapon suit is black as well. But because suit property is very good, and demon, ZS, DZ, LR, crazy things. Legend that if a black team halfway to dissolve, mostly because of its allocation results. 

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Combat Overload

This weekend, spin the Squeal of Fortune and you’ll be in with a chance of winning the newly released TzHaar Whip!

Until now, only those with an Attack level of 70 or higher could wield a whip. The TzHaar Whip changes that: this awesome whip can be used by members from level 1, and now that Yelps has added it to the wheel, anyone can have a crack! Like the shark fists released during Sizzling Summer, the whip can be converted between level requirement tiers from 1-60, so it’ll stay useful as you level.

The whip is a limited edition weapon, and can be won only until the end of December. No need to worry, though; between Friday and Monday there’s an increased chance of getting this unique weapon!

Yelps has another fantastic opportunity for you this weekend. Alongside an increased chance to win the newly released TzHaar Whip, you’ll have an increased chance of taking away pendants of skill related to the more aggressive combat disciplines. Pendants for Attack, Strength, Ranged and Magic are more likely to appear on the wheel, so you can boost your offense as the Evolution of Combat continues to change the combat landscape.

Your increased chance of winning the whip and pendants starts from Friday, December 7th at 00:00 GMT until Monday, December 10th at 23:59 GMT. You’ll be able to win the TzHaar Whip until Monday, December 31st , but this weekend is your best opportunity!

Honestly it’s just more bad content after another.. Where’s the sense of acomplishment now :( 

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